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    TDx_Draw_Library v1.90 Component Reference

    -= Click to navigate the reference =-
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    [ TDx_DrawVideoPort::Flip() ]     [ next: GetBandwidthInfo() ]     [ prev: Destroy() ]

    public:

         virtual bool __fastcall Flip( TDx_DrawSurface* pSurface, dword pFlags );





    -= Go to the TDx_DrawVideoPort description =-    TDX_DRAWVIDEOPORT::FLIP()   [ component method ]

    • Description

        The TDx_DrawVideoPort::Flip method will cause the video port to use a new surface for the next frame of video data.

        This can be useful for preventing artifacts such as tearing.

        Calls to TDx_DrawVideoPort::Flip() are asynchronous but the flips generated are synchronized with the video signals VBI.

        If the method call fails, the OnError event will be triggered with one of the following values:
        DDERR_INVALIDOBJECT
        DDERR_INVALIDPARAMS

    • Parameters

        Surface
        The Surface parameter references a surface to receive the next video frame.
        Set this parameter to NULL to cycle through the flip chain in the normal attachment order.

        Flags
        The Flags parameter defines flags indicating the flip options.
        The described effect applies when the flag is set.

          DDVPFLIP_VBI
          The surface referenced by the Surface property of this method will receive VBI video data.

          DDVPFLIP_VIDEO
          The surface referenced by the Surface property of this method will receive normal video data.


    • See Also
    • Top





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